Computer-controlled enemies can be fudged to compensate for the limitations of motion controls, but human opponents are clearly never going to be as obliging.This doesn’t just steal from Call Of Duty and Counter-Strike but everything from SOCOM to Medal Of Honor.
As on the Wii the idea sounds great but the reality is too cumbersome and imprecise to ever hope to take over from traditional control schemes.This is especially true as Domination doesn’t have any real single player campaign, just a series of multiplayer modes. On the PlayStation 3 a competent first person shooter is of course less of a novelty, but this still has a trick up its sleeve: PlayStation Move support.You can just play the game normally with a joypad, but this is the first shooter on the PlayStation 3 to offer a control system similar to the Wii – where you move with the analogue stick, but point and shoot with the Move controller. Instead hardcore multiplayer favourite Counter-Strike is the primary influence.The two previous Modern Combat games on smartphones are some of the most accomplished for those formats. It’s not explicitly a Call Of Duty clone though, despite what the name may imply. So it’s a crying shame they aren’t allowed to make something of their own.As you might guess from our preamble this game does not represent that long deserved break from high tech brass rubbing. On a technical level their games are excellent, consistently amongst the very best on smartphones. What does upset us is that there are clearly a lot of talented developers at Gameloft. From Final Fantasy XIII to Halo and SoulCalibur, if it’s been a financial success for someone else then you can guarantee it’s only a matter of time before Gameloft copy it.But again we can’t help but pity the people that have to spend their days trying to replicate someone else’s work. Cloning other people’s games is as old as the games industry itself, but compared to Gameloft the developers at Capcom’s mobile division are rank amateurs.Gameloft is one of the biggest and most profitable makers of mobile games in the world and yet almost every one of their titles is a blatant clone of someone else’s. Although there was no argument at all that Capcom was trying to copy someone else’s work we primarily felt pity for the game makers, not anger.
*does the score even registered accurately? I killed one of my friends, when a round was over it said 0 Kills.Modern Combat: Domination (PS3) – look familiar?Īs far as some readers are concerned we didn’t take a hard enough line with Capcom’s ‘Splosion Man rip-off MaXplosion. *You can only know who is on your team if you aim at a soldier, how lame can this be? I keep wasting ammo on a soldier thinking he's an enemy because I can't see his name above his head:/ I have 45min to play the game, and you don't expect me to be going to Options and triggering the Move sensitive just to know which feels right. *The Move sensitive is weird, so hard to control and not spot on.
*I was forced to play with a friend or A.I just to experience the gameplay It kept waiting, loading and says Match ended! This is the problem with online game, you can never jump into an online match withint 1min! Hot Pursuit had the similar problem, forced to wait nearly 5min to play a goddamn game! *I couldn't even get into any damn game in the demo trial.